FINAL
Sun. Dec 15
5 TEX
2 SAN
FINAL
Wed. Dec 18
2 SAN
4 TEX
FINAL
Fri. Dec 20
0 SAN
4 MIL
FINAL
Sat. Dec 21
2 SAN
3 IOW
FINAL
Fri. Dec 27
2 TEX
3 SAN
FINAL
Sat. Dec 28
2 SAN
5 TEX
FINAL
Fri. Jan 03
5 OKC
2 SAN
FINAL
Sat. Jan 04
3 SAN
5 OKC
FINAL
Tue. Jan 07
1 ABB
5 SAN
FINAL
Sat. Jan 11
3 ABB
2 SAN
FINAL
Mon. Jan 13
2 UTI
3 SAN
FINAL
Thu. Jan 16
4 MIL
5 SAN
FINAL
Sat. Jan 18
3 ROC
2 SAN
FINAL
Fri. Jan 24
5 IOW
4 SAN
FINAL
Sat. Jan 25
2 IOW
1 SAN
FINAL
Sun. Jan 26
5 GRA
6 SAN
FINAL
Wed. Jan 29
4 SAN
2 TEX
FINAL
Fri. Jan 31
4 TOR
3 SAN
FINAL
Wed. Feb 05
4 SAN
5 TOR
FINAL
Fri. Feb 07
4 SAN
1 LEM
FINAL
Sat. Feb 08
3 SAN
1 LEM
FINAL
Fri. Feb 14
2 SAN
1 GRA
FINAL
Sat. Feb 15
3 SAN
0 GRA
FINAL
Mon. Feb 17
4 SAN
1 HAM
FINAL
Fri. Feb 21
3 SAN
2 ROC
FINAL
Sat. Feb 22
1 SAN
2 TOR
FINAL
Sun. Feb 23
1 SAN
3 HAM
FINAL
Wed. Feb 26
3 SAN
0 UTI
FINAL
Sat. Mar 01
2 TEX
0 SAN
FINAL
Sun. Mar 02
5 SAN
6 OKC
FINAL
Fri. Mar 07
5 CHA
4 SAN
FINAL
Sun. Mar 09
4 CHA
3 SAN
FINAL
Tue. Mar 11
2 SAN
5 OKC
FINAL
Thu. Mar 13
1 GRA
2 SAN
FINAL
Sat. Mar 15
2 SAN
4 MIL
FINAL
Sun. Mar 16
1 SAN
2 IOW
FINAL
Fri. Mar 21
3 SAN
4 CHA
FINAL
Sun. Mar 23
4 SAN
2 CHA
FINAL
Tue. Mar 25
1 SAN
2 OKC
FINAL
Thu. Mar 27
4 TEX
5 SAN
FINAL
Fri. Mar 28
6 HAM
3 SAN
FINAL
Sun. Mar 30
4 HAM
3 SAN
FINAL
Tue. Apr 01
5 LEM
3 SAN
FINAL
Fri. Apr 04
2 CHA
5 SAN
FINAL
Sat. Apr 05
0 LEM
3 SAN
FINAL
Fri. Apr 11
0 SAN
5 TEX
FINAL
Sat. Apr 12
8 TEX
4 SAN
FINAL
Sun. Apr 13
0 TEX
1 SAN
FINAL
Thu. Apr 17
3 ABB
1 SAN
FINAL
Fri. Apr 18
3 ABB
0 SAN
Hockey 101: Hockey Rules and Terms For Every Rampage Fan
Hockey's Two Main Rules
Icing - Player 1 shoots the puck from behind the center line to a point beyond the opponent's goal line (into the offensive zone). When the puck crosses the thin red line that extends the goal line on the outside of the net and is touched first by a member of the defending team, icing is called.

Icing is not called when a team is shorthanded, when a defending player could have touched the puck before it crossed the goal line, or if the puck cut across part of the goal crease. The result of an icing violation is a face-off back in Player 1's defensive zone.
Offside - A team is offside when any member of the attacking team precedes the puck over the defending team’s blue line. Player A and Player B are on the same team. Player A has the puck in what is called the neutral zone. Player B crosses the defending team’s blue line before the puck is in the offensive zone. Thus, Player B is off-side if Player A either passes the puck to Player B or crosses the defending team’s blue line with possession of the puck after Player B has already entered the zone. Simply put, no player may precede the puck into the offensive zone. When the rule is violated, play stops and the puck is faced off in the neutral zone. A player can stay onside if he has one skate over the blue line, and one on it.
Professor Hockey
Frequently Asked Questions
How thick is the ice?
The best ice for pro hockey is usually held at 16 degrees Fahrenheit for the proper hardness and is approximately three-quarters of an inch thick.
What are hockey sticks made of?
Typical wood sticks are made of northern white ash or rock elm. The handle is one piece and the laminated blade is affixed to it. Recently, many players have switched to shafts made of composites, such as graphite or aluminum.
How big is a rink?
The standard size is 200' x 85', although some do vary slightly in size.
How big is the goal?
The goal is six feet wide by four feet tall, curving from one to three feet deep. Breakaway pins anchor it to the ice. For baseball fans the goal dimensions are the same as the batters box.
Who gets credit for an assist?
The last player or players (not more than two) to touch the puck prior to scoring a goal, as long as it does not deflect off an opponent's stick or body.
What is the puck made of?
The puck is made of vulcanized rubber, three inches in diameter and one inch thick. It is frozen before entering play to make it “bounce” resistant. It weighs about six ounces.
How fast does the puck travel?
Some slapshots propel the puck between 80-100 mph. Speeds exceeding 100 mph have been recorded by some of the hardest shooters.
Hockey Terms
Attacking Zone
The area between the opponent’s blue line and their goal.
Backcheck
An attempt by a player, on his way back to the defensive zone, to regain the puck from the opposition by checking or harassing an opponent who has the puck.
Backhand Shot
A shot or pass made with the stick from the left side by a right-handed player or from the right side by a left-handed player.
Blue Lines
Two blue lines, 12-inch wide running parallel across the ice, each 60 feet from the goal. They divide the rink into three zones called the attacking, defending and neutral zone.
Body Check
When a hockey player bumps or slams into an opponent with either his hip or his shoulder to legally block his progress and to throw him off balance. It is allowed against the person who is in control of the puck or the last player who controlled it.
Center Line
A red, 12-inch wide line across the ice midway between the two goals.
Crease
The goal crease is the blue area in front of the goal cage. Attacking players are not allowed to interfere with the goalie, but a bit of incidental contact is allowed.
Cross Bar
The horizontal bar that connects the top of two goalposts.
Deke
A fake by a player with the puck used to get around an opponent or move a goalie out of position
Developmental Rule
For each game, AHL clubs must dress 11 players (excluding goalies) who have played in fewer than 260 regular season games in the NHL, AHL, IHL, or European Elite Leagues. As a result, no more than five veterans may dress for any game, although more can be carried on the roster.
Double Minor
A type of minor penalty (four minutes) given for certain accidental infractions that result in injury to another player.
Empty Net Goal
A goal that is scored against a team that has pulled its goalie.
Face-Off
The dropping of the puck by an official between the sticks of two opposing players, standing one stick length apart. Used to begin play at the start of each period or to resume play when it has stopped.
Fighting
A major penalty that occurs when two or more players drop their sticks and gloves and fight. If the referee deems one player to be the instigator, that player gets a game misconduct.
Forecheck
To check or harass an opponent who has the puck in his defensive zone, keeping the opponents in their end of the rink, while trying to regain control of the puck.
Full Strength
When a team has its full complement of five players and a goaltender on the ice.
Goal Crease
A semi-circular area with a six-foot radius in front of the opening of the goal. Marks the playing area of the goaltender into which no player without the puck may enter.
Hat Trick
When a player scores three goals in one game. A natural hat trick is when someone scores three goals consecutively, without the opposing team scoring in between.
Kick Save
When a goalie stops a shot on goal by extending his leg or using his skate to stop the puck.
One-timer
Hitting the puck directly upon receiving a pass. The offensive player takes his backswing while the puck is on its way to him and attempts to time his swing with the arrival of the puck.
On-The-Fly
Making player changes or substitutions while the play is underway.
Overtime
An additional sudden death period not lasting more than five minutes of play, with the team scoring first being declared the winner. The overtime period is played with four skaters and a goalie. Should no goal be scored, a shootout will follow until a winner is declared.
Penalty Box
The area just behind the sideboards, across from the team benches, where penalized players serve their penalty time.
Penalty Shot
A free shot awarded to a player who was illegally interfered with, preventing him from a clear scoring opportunity. The shot is taken with only the goalie guarding against it.
Points
The left and right positions taken by the defensemen of the attacking team, just inside the blue line of the attacking zone.
Poke Check
A quick jab or thrust to the puck or opponent¹s stick to knock the puck away from him, usually done by the goalie.
Power Play
An attack by a team at full strength against a team playing one man (or two men) shorthanded because of a penalty (or penalties).
Pulling the Goalie
Taking the goalkeeper off the ice and replacing him with a forward. Leaves the goal unguarded and is used during a delayed penalty call and as a last attempt to score in final minutes of game.
Saucer Pass
A pass that flies just off the ice, over the stick of a defensive player. Gets its name from the way it spins off the stick like a Frisbee or flying saucer.
Screen Shot
A shot on goal that the goalie cannot see because it was taken from behind one or more players from either team standing in front of the net.
Shorthanded
A team with one or more players off the ice in the penalty box when the opponent has its full complement of players on the ice.
Shot on Goal (SOG)
A scoring attempt that is successfully blocked or otherwise prevented by a goalie.
Slap Shot
A shot in which the player raises his stick in a backswing, with his strong hand held low on the shaft and his other hand on the end as a pivot. As the stick comes down towards the puck, the player leans into the stick to put all his power behind the shot and to add velocity to the puck. Slap shots may travel between 80-100 mph.
Slashing
Swinging a stick at an opponent, whether to dislodge the puck or to cause damage; this carries a two-minute penalty.
Slot
The area immediately in front of the goal crease. It is from this zone that most goals are scored and where the most furious activity takes place.
Stick Handling
To control the puck along the ice with the blade of the stick.
Third-Man-In-Rule
The third man in a fight gets a game misconduct penalty and is out of the game for its duration; created to discourage players from jumping into a fight, even if they are only trying to break it up.
Top Shelf
Term used to describe when an offensive player shoots high in an attempt to beat the goalie by shooting the puck into the top portion of the net.
Traffic
When several players are in one area of the ice, a player often must maneuver through them, as when a car on a crowded highway must maneuver through other vehicles. Also refers to offensive players standing in front of the net to block the goalie's vision.
Trailer
A player who follows his teammate on the attack seemingly out of the action, but actually in position to receive a backward or drop pass.
Wraparound
A player skates around behind the opposing goal and attempts to wrap the puck around the goal post and under the goalie.
Wrist Shot
A shot made using a strong flicking of the wrist and forearm muscles, with the stick blade kept on the ice; it is slower but more accurate than a slap shot.
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